Rookie team • Big ideas • Lots of LEGO bricks

Meet Team Gooofy Goobers — building robots & solving mysteries.

We’re an East Bay FIRST LEGO League Challenge team of 4th–6th graders learning to code robots, explore archaeology, and be awesome teammates.

🤖 LEGO Spike Prime
🧩 Innovation Project
🧱 Kid-built, coach-cheered
Practicing weekly in Emeryville • Scrimmages in fall • Community tournament in December

What is Team Gooofy Goobers?

We’re a rookie FIRST LEGO League Challenge team learning how to build robots, work together, and tackle a real-world archaeology problem as part of the 2025–26 “Unearthed” season.

👧🧑
Who’s on the team?
Eight 4th–6th graders from the East Bay meet every Friday afternoon to:
  • Build & program LEGO Spike Prime robots
  • Learn how archaeology helps us understand the past
  • Practice teamwork, communication, and problem solving
  • Prepare for scrimmages and a big community tournament
🎯
How our meetings work
Every practice includes:
  • Roles like Meeting Master and Values Ambassador
  • A fun “question of the week” to break the ice
  • Robot training camps & mission practice
  • Innovation Project work time and check-ins
  • A values shout-out to end the day

The Gooofy Goobers & coaches

Our team is a mix of builders, coders, storytellers, and idea-machines — with two rookie coaches along for the ride.

A Adrian
A Anders
C Charlotte
E Everett
K Keira
N Nisa
R Reed
R Rowan
J Coach Jeff
N Coach Nick

Learning to think like robot engineers

From first code blocks to full mission runs, the team uses LEGO Spike Prime to build robots that navigate the official mission field.

⚙️
Training Camps
We build skills step by step:
  • Driving in squares & around obstacles
  • Using color, distance, and gyro sensors
  • Attaching tools to move objects on the field
🏁
Mission Practice
Small groups tackle real missions from the field:
  • Time-boxed “mission sprints”
  • Code review & debugging together
  • Focus on reliable, repeatable runs
📏
Rules & Strategy
We also learn:
  • Key terms like “Home,” “Launch area,” and “Interruption”
  • How scoring works in the Robot Game
  • Why reading the rulebook carefully really matters

Solving a real archaeology problem

The team chooses a challenge from the world of archaeology, researches it, designs a solution, and shares it in a creative presentation.

🔍
From questions to ideas
Our Innovation Project process:
  • Ask: “What’s hard about archaeology today?”
  • Brainstorm problems and vote as a team
  • Research what’s already been tried
  • Design our own creative solution
🎤
Talking to experts
To make our solution stronger, we:
  • Plan interview questions as a group
  • Reach out to archaeology centers & organizations
  • Practice a fun, clear presentation for judges
  • Create posters that show our journey & solution

Our team values

These five simple rules shape how we build, share ideas, and support each other at every practice and event.

🤝
Friendship First When there’s a bump in the road, we solve the problem without wrecking the friendship.
🦸‍♀️🦸‍♂️
All Heroes Join the Quest Everyone’s ideas matter and everyone gets to play a part. There are no “bad” ideas.
🎤✨
One Mic We practice active listening. Only one adventurer speaks at a time so the others can really hear them.
🔄
Oops = Opportunity Fails are just secret steps to success — we win and learn together.
🧱
You Hold the Bricks The kids do the building and coding; coaches are here for cheering, guiding, and high-fives.

Our 2025–26 game plan

From first practice in August to a full-day community tournament in December, here’s the big picture of our season.

August
Kickoff 🎉
Team intros, values, & meeting roles
Session 1
Robot building basics & first coding lessons
Sessions 2–4
Pick our Innovation Project problem
Sessions 5–6
Robot training camps & mission practice
Sept–Oct
Practice scrimmage / practice tournament
Late Oct
Posters, interviews, & presentation rehearsals
Nov
Community Tournament – all events in one day!
Dec
What happens in a tournament day?
  • 🌟 Robot Game matches on the official field
  • 💡 Innovation Project presentation
  • 🧱 Robot design discussion with judges
  • 🤝 Core values & teamwork activities
Families are welcome to watch, cheer loudly, and celebrate all the learning along the way.

Archaeology mini-games

Try these games to think like an archaeologist — asking questions, digging for clues, and planning robot code that explores a site.

🧠 Archaeology Quiz
Test deeper ideas: context, stratigraphy, and how artifacts tell stories.
🪨 Question 1
Loading question...
Score: 0
⛏️ Mini Dig Site
Click squares to “dig” and uncover artifacts with more specific clues.
🏺 How many clues can you collect?
Tap a square to start digging!
🏛️ Archaeology or Not?
Decide if each item really belongs in an archaeological study.
🧪 Click “Artifact” or “Not”
Tip: Archaeologists study objects and places from the past.
🪵 Stratigraphy Stack
Decide which soil layer would most likely hold each artifact.
📚 Pick the best layer
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Score: 0
🕵️ Site Detective
Use combinations of finds to guess what kind of activity happened there.
🧴 Read the clues carefully
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Score: 0
💻 Robot Block Challenge
Read a block-code program and predict what the robot does at the dig site.
🤖 Think in blocks
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Score: 0
🧗 Dig Site Dash
Use the arrow keys and space to help the explorer reach the artifact chest.
Controls: ← → to move, space to jump.
Time: 0.00 s · Best: --